Full-Time Courses

  • » Higher Certificate in Arts in Photography

    Programme Title  Higher Certificate in Arts in Photography
    CAO Code  LY406
    LYIT internal code  
    Duration  2 Years ab initio
    Standard Code Places:  20
    National Framework Level  6
    Award Type  Major
    Awarding Body  LYIT, under Delegated Authority from QQI
    Is this Programme for Me?
    With more and more companies developing an online presence, the need for professional photography of products and services is greater than ever. This two-year programme offers tuition in Product and Food photography, Motion, Portrait and Fashion photography, Photo-journalism, Sport, landscape and Documentary photography & video. 
    Minimum Academic Entry Requirements
    • MIN. FIVE O6/H7
    • ENGLISH OR IRISH O6/H7.
    Maths is not required.
    Leaving Cert Art is not required though desirable. Entry is based on Leaving Certificate or FETAC results only. There is no portfolio assessment – however, it should be noted that this is a highly creative programme and demands the artistic engagement of learners.
    Mature applicants
    Should apply via the CAO, making sure they tick the relevant boxes on pages 2 and 3 of the CAO application form.
    What will I study?
    Year/SemesterProposed ModulesMandatory/
    Elective
    No of creditsClass hours per week
     1/1  Visual Enquiry Mandatory  10  7
     Photography & Lighting Basics Mandatory  5  3
     Photography Basics Mandatory  5  3
     Communications & Creative Process Mandatory  5  4
     Art & Design History 1 Mandatory  5  4
     1/2  Photography 1 - Motion Mandatory  10  7
     Photography 2 - Studio Mandatory  10  6
     Digital Workflow Mandatory  5  4
     Art & Design History 2 Mandatory  5  4
     2/3  Narrative & documentary Mandatory  10  6
     Video Recording & Editing Mandatory  5  3
     Pre-Visualisation Mandatory  5  3
     Professional Practice Mandatory  5  3
     History of Photography  Mandatory  5  3
     2/4  Major Project (Photography / Video) Mandatory  10  8
     Photography Theory Mandatory  5  3
     Post Processing Mandatory  5  3
     Studio and Field - Audio & Video Elective  10  6
     Digital Portfolio Elective  10  6
    Having successfully completed this programme the graduate will be able to:
    • Demonstrate a specialised knowledge of the skills and tools related to Photography.
    • Recognise the development and context in the evolution of Photography.
    • Demonstrate a comprehensive range of specialised skills and tools relating to Photography.
    • Demonstrate the capacity to respond to a Photography brief giving due consideration to the requirements of the client.
    • Demonstrate an awareness of transferable skills which may be used to benefit the client / audience.
    • Demonstrate an ability to perform with competency and confidence in engaging with external stakeholders.
    • Evaluate own learning and identify needs within a structured learning environment; assist others in identifying learning needs
    • Demonstrate an ability to articulate personal opinions and the opinions of others in their approach to creative work.
    Are there follow-up Programmes Available?
    Graduates who successfully complete the Studio and Field - Audio & Video elective module in semester 4 of this programme may apply to transfer to the third year of the Bachelor of Arts in Digital Film & Video at LYIT.
    Graduates may alsoapply for advanced entry onto similar Level 8 programmes at other Institutes / Universities in Ireland and abroad.
    This course begins in September each year. How to Apply
    FOR FURTHER INFORMATION:

  • » Bachelor of Arts (Hons) Common Entry (generic)

    With Named Award Options:
    Animation
    Digital Film & Video
    Graphic & Digital Design
    Fashion with Promotion

    Programme Title  Bachelor of Arts (Hons) Common Entry with named award options:
    Animation, Digital Film & Video, Graphic & Digital Design, Fashion with Promotion
    CAO Code  LY408
    LYIT internal code  
    Duration  4 Years ab initio
    Standard Code Places:  60
    National Framework Level  8
    Award Type  Major
    Awarding Body  LYIT, under Delegated Authority from QQI
    Is this Programme for Me?
    This programme has been designed to provide students, who know they want to study some aspect of art/design at third level but are unsure as to which specific area, with the opportunity to take modules in Animation, Digital Film & Video, Graphic & Digital Design, Fashion with Promotion, as well as core art/design modules, before having to choose which area to specialise in for their Level 8 Degree. 
    The first semester of the programme is common to all students. The module entitled Programme Fundamentals will afford equal exposure to Animation, Digital Film & Video, Graphic & Digital Design and Fashion with Promotion to enable them make an informed choice as regards their preferred specialism in semester two.
    Minimum Academic Entry Requirements
    LC 6 subjects with at least 2 subjects at Higher Level Grade H5 or better and 4 subjects at Ordinary Level O6 or Higher Level Grade H7 or better. Subjects required: English or Irish and Leaving Certificate Art or Design Communication Graphics or equivalent at Ordinary Level Grade O6 or Higher Level Grade H7 or better.
    Where Art/Design is not offered at Leaving Certificate a portfolio of work representative of the applicant’s ability will be accepted.
    Or
    Have obtained a relevant QQI FET/FETAC Level 5 award
    Or
    For entry purposes RPL will be considered in accordance with the quality assurance procedures on LYIT.
    Or
    Any applicant applying based on non-EU awards / qualifications must apply directly to the International Office at LYIT.
    What will I study?
    Year/SemesterProposed ModulesMandatory/
    Elective
    No of creditsClass hours per week
     1/1  Visual Enquiry (Shared) Mandatory  10  7
     Communication & Creative Process (Shared) Mandatory  5  4
     Programme Fundamentals Mandatory  10  8
     Art & Design History 1 (Shared) Mandatory  5  4
    OptionsAnimationDigital Film & VideoFashion with PromotionGraphic & Digital Design
     Yr 1
    Sem 2
    Animation Principles
    Narrative & Visual Storytelling
    Drawing Studies
    Art & Design History 2
    Moving Image Basics
    Sound Recording
    Experimental Music & Video
    Art & Design History 2
    Fashion Design & Development
    Life Drawing and Fashion Illustration
    Photography 2 - Studio
    Art & Design History 2
     Graphic Design – Layout
    Image Making – Moving Image
    The Web Design Process
    Art & Design History 2
     Yr 2
    Sem 3
    Animation
    Production Skills 1
    Drawing & Design 1
    Animation History 1
    Personal Film
    Project
    Cinematography
    Scriptwriting & Storyboarding
    Film History
    Ambient
    Sound/Foley
    Fashion Flats & Pattern Cutting
    Fabrics, Finishes & Innovation
    Fashion History 1
    Photography 3 – Post Processing
    Graphic Design – Identity
    UI – User Interface
    Design
    Graphic Language
    Design Theory 1 – 20th Century visual communication
     Yr 2
    Sem 4
    Animation Production Skills 2
    Drawing and Design 2
    Animation History 2
    Animation Practice
    Production Management
    Compositing Film & Video History
    Studio And Field Audio & Video
    Fashion Design & Development 2
    Fashion Promotion through Moving Image
    The History of Fashion and Fashion Promotion
    Social Media Promotion
    Spatial Graphic Design
    Ux – User Experience Design
    Motion Graphics
    Design Theory 2 – 20th Century visual communication
     Yr 3
    Sem 5
    Animation Production
    Animation & Visual Effects
    Animation & Contemporary Culture
    Animation Business
    Interactive Audio Video
    Editing & Effects
    Film, History & Theory
    Titles and Typography
    Accessory & Menswear Design
    Graphic Design for Fashion Promotion
    Fashion Marketing
    Video Post Production
    Work Placement
    Visual Communication in Advertising
    Typographic Practice
    Personal Promotion
    Design Theory – Advertising & Branding
     Yr 3
    Sem 6
    Animation Project
    Professional Animation Practice
    Contemporary Animation Theory
    Design Project
    Imaging Technologies
    Professional Practice
    Contemporary Film Theory
    Fashion Project
    Costing & Sourcing
    Promotional and Academic Planning
    Professional Design Practice
    Contemporary Design Theory
     Yr 4
    Sem 7
    Industry Project
    Pre-Production
    Dissertation
    Industry / Competition Brief
    Final Project (Pre-Production)
    Dissertation
    Design Development
    Personal Promotion
    Fashion Entrepreneur
    Dissertation
    Advanced Typographic Practice
    Dynamic Identities
    Dissertation
     Yr 4
    Sem 8
    Innovation & Creativity
    Production
    Final Project
    Innovation and Creativity
    Final Collection
    Creative Promotional Campaign
    Product Management
    Design Project
    Innovation and Creativity
    Industry Preparation
    Please see discipline specific tables at Level’s 7 & 8 for details of modules in the table above:
    1. BA in Animation (Semesters 2 – 6)
    2. BA (Hons) in Animation (Semesters 7 & 8)
    3. OR
    4. BA in Digital Film & Video (Semesters 2 – 6)
    5. BA (Hons) in Digital Film & Video (Semesters 7 & 8)
    6. OR
    7. BA in Graphic & Digital Design (Semesters 2 – 6),
    8. BA (Hons) in Graphic & Digital Design (Semesters 7 & 8)
    9. OR
    10. BA in Fashion with Promotion (Semesters 2 – 6),
    Are there follow-up Programmes Available?
    On successful completion of this programme, students may apply to progress to Post Graduate and Masters programmes in their chosen discipline at LYIT or at Institutes / Universities across Ireland and abroad.
    Career Opportunities
    Graduates from this programme will be diverse and equipped with a skill set that is hugely in demand both regionally, nationally and internationally. Graduates, depending on their choice of specialism, may find employment in the following roles: Animation
    • Storyboard Artist
    • 2D Animator
    • 3D Animator
    • Special Effects Artist
    • Character Design
    • Environment Designer
    Digital Film & Video
    • Pre-production designer
    • On location Film Crew member – Camera / Sound
    • Post production editor
    • Special Effects Producer
    • Independent film/video producer
    Graphic & Digital Design
    • Graphic Designer
    • Advertising and Art Director
    • UX/UI/IxD
    • Web Designer
    • Interactive Media Designer
    • Motion Graphics Designer
    • Print and Publishing Designer
    • Freelance design and illustration.
    Fashion with Promotion
    • Fashion Design and Maker
    • E-Tailer
    • Visual PR consultant for a fashion company (maintaining a strong visual communication through moving image, graphics and photography within the media industry and online)
    • Fashion Stylist, Shoot and Production Assistant
    • Visual Merchandising
    • Fashion photographer/filmmaker
    • Fashion Advertising and Marketing Assistant
    • Fashion Illustrator
    • Fashion Blogger
    • Fashion Trends Forecaster
    • Fashion buyer
    This course begins in September each year. How to Apply
    FOR FURTHER INFORMATION:

  • » Bachelor of Arts in Digital Film & Video

    Programme Title  Bachelor of Arts in Digital Film & Video
    CAO Code  LY427
    LYIT internal code  
    Duration  3 Years ab initio
    Standard Code Places:  20
    National Framework Level  7
    Award Type  Major
    Awarding Body  LYIT, under Delegated Authority from QQI
    Is this Programme for Me?
    This programme has been designed to cater for emerging opportunities across the Digital Film and Video sector. The key areas of digital film production are covered including script writing, sound and music design, production, compositing and editing. Technology is key to industry and this is reflected in the course content and equipment made available to it.
    An enterprise and entrepreneurship ethos is also embedded in modules at undergraduate level. The course will engage with industry throughout its development to incorporate change and stay as relevant as possible in a fast changing sector and will engage traditional and emerging practice to cater for the needs of the industry in the area and beyond. Self-directed practice will be a key component across a number of modules with a focus on audience and market 
    Minimum Academic Entry Requirements
    • Min. Five O6/H7
    • English or Irish O6/H7
    Maths is not required.
    Leaving Cert Art is not required though desirable. Entry is based on Leaving Certificate or FETAC results only. There is no portfolio assessment – however, it should be noted that this is a highly creative programme and demands the artistic engagement of learners.
    • FETAC applicants click FETAC
    • Applicants presenting non-Irish exams as a basis for entry, please check the IOTCEF listing to search for the entry relevant to your country
    • Applicants who are interested in taking selected modules only from this programme and/or those interested in studying this programme in a part-time mode, click Part-time Study
    Mature applicants
    Should apply via the CAO, making sure they tick the relevant boxes on pages 2 and 3 of the CAO application form.
    What will I study?
    Year 1 introduces the student to the principles of design and digital media as well as the basics of drawing, observation, photography, scriptwriting, storyboarding and cinematography. The emphasis in Year 1 is on developing creativity and understanding of the design process. 
    Year 2 concentrates on the development of digital skills and creative processes with modules on cinematography, scriptwriting & storyboarding, ambient sound & Foley design, compositing, studio and field audio & video, production management and Film & Video theory. 
    In Year 3 will focus on production, effects, post production editing and professional practice. Contemporary film theory supports and contextualises the studio practice throughout the programme.
    Year/SemesterProposed ModulesMandatory/
    Elective
    No of creditsClass hours per week
     1/1  Visual Enquiry Mandatory  10  7
     Communications & Creative Process Mandatory  5  4
     Photography Basics Mandatory  5  4
     Art & Design History 1 Mandatory  5  4
     Sound Basics Mandatory  5  4
     1/2  Moving Image Basics Mandatory  10  7
     Sound Recording Mandatory  5  4
     Experimental Music & Video Mandatory  10  7
     Art & Design History 2 Mandatory  5  4
     2/3  Cinematography Mandatory  10  6
     Scriptwriting & Storyboarding Mandatory  10  6
     Film History Mandatory  5  3
     Ambient Sound/Foley Mandatory  5  3
     2/4  Production Management Mandatory  5  3
     Compositing Mandatory  10  6
     Film & Video History Mandatory  5  3
     Studio And Field Audio & Video  Mandatory  10  6
     3/5  Interactive Audio Video Mandatory  10  5
     Editing & Effects Mandatory  10  5
     Film, History & Theory Mandatory  5  3
     Titles and Typography Mandatory  5  3
     3/6  Design Project Mandatory  15  6
     Imaging Technologies Mandatory  5  4
     Professional Practice Mandatory  5  3
     Contemporary Film Theory Mandatory  5  4
    Having successfully completed this programme graduates will be able to:
    • Apply a specialised range of the skills, tools, and professional practices pertaining to digital video, photography and sound.
    • Interpret the on-going development of film, video and photography, covering theory, practice and technology and define the intersections between traditional skills and new developments in animation.
    • Utilise a range of tools and media appropriate to production of digital video, photography and sound, gradually focusing on an area of specialism while sourcing relevant research, visual and aural, which will broaden and support production.
    • Demonstrate the capacity for planning, scheduling, resourcing and managing a project  from concept to finished artefact, exercising judgement in choosing appropriate material and media
    • Apply transferable skills which may be used in a variety of contexts in digital video and photography, in order to increase flexibility as a practitioner
    • Perform with competency and confidence in engaging with external stakeholders, contributing from a range of skill sets and working effectively both in group and personal projects,
    • Construct responses to situations and contexts through research, problem-solving and critical thinking in both personal and group projects
    • Bring professional practice, personal engagement, contextualisation and critical thinking together in their approach to creative work
    Are there follow-up Programmes Available?
    On successful completion of this programme, students may apply to progress to the Level 8 Bachelor of Arts (Hons) in Digital Film & Video at LYIT
    Graduates from this programme may also apply to pursue further studies to relevant level 8 programmes at other Institutes and Universities in Ireland and abroad
    Career Opportunities
    Graduates from this programme are multi-skilled and may find employment with film, media and design companies, small creative enterprises or freelance in a range of fields including;
    • Pre-production designer
    • On location Film Crew member – Camera / Sound
    • Post production editor
    • Special Effects Producer
    • Independent film/video producer
    This course begins in September each year. How to Apply
    FOR FURTHER INFORMATION:

  • » Bachelor of Arts in Animation

    Programme Title  Bachelor of Arts in Animation
    CAO Code  LY437
    LYIT internal code  LY_DANIM 
    Duration  3 Years ab initio
    Standard Code Places:  20
    National Framework Level  7
    Award Type  Major
    Awarding Body  LYIT, under Delegated Authority from QQI
    Is this Programme for Me?
    Animation appears everywhere - as children’s cartoons, advertisements, music videos, computer games, title sequences, special effects and as experimental and short films. There is no limit to the variety of materials and methods that can be used to make animated films.  The creative possibilities in producing animation make it the ideal media for anyone who wants to see their ideas come vividly to life.
    This is a creative animation course offering a broad range of skills designed to enable you to operate independently within the commercial environment after graduation. The contemporary animation industry requires creative thinkers who can operate flexibly within different aspects of animation production
    Animation appears everywhere - as children’s cartoons, advertisements, music videos, computer games, title sequences, special effects and as experimental and short films. There is no limit to the variety of materials and methods that can be used to make animated films.  The creative possibilities in producing animation make it the ideal media for anyone who wants to see their ideas come vividly to life.
    This is a creative animation course offering a broad range of skills designed to enable you to operate independently within the commercial environment after graduation. The contemporary animation industry requires creative thinkers who can operate flexibly within different aspects of animation production.
    Minimum Academic Entry Requirements
    • Min. Five O6/H7
    • English or Irish O6/H7
    • LC Art or Portfolio
    Maths is not required.
    Applicants must have either Leaving Certificate Art or Design Communication Graphics or equivalent or will be required to submit a portfolio of design related work.
    For NI applicants, A level Art or Moving Image Arts are acceptable.
    For information on submitting a portfolio for those applicants who do not have Leaving certificate Art or Design Communication Graphics or equivalent, please click here
    • FETAC applicants click FETAC
    • Applicants presenting non-Irish exams as a basis for entry, please check the IOTCEF listing to search for the entry relevant to your country
    • Applicants who are interested in taking selected modules only from this programme and/or those interested in studying this programme in a part-time mode, click Part-time Study
    Mature applicants
    Should apply via the CAO, making sure they tick the relevant boxes on pages 2 and 3 of the CAO application form.
    What will I study?
    Year 1 introduces the student to the principles of animation as well as the basics of drawing, observation, photography, scriptwriting, storyboarding and cinematography. The emphasis in Year 1 is on developing creativity and understanding of the animation process.
    Year 2 concentrates on the development of digital skills and processes including 2D and 3D digital animation as well as continuing development of animation and storytelling. Drawing and Design continue with an emphasis on drawing and observational skills while Animation History traces the development of the medium through the 20th Century.
    In Year 3, the first semester develops their interdisciplinary skills integrating 2D and 3D skills with live action as well as group projects and industry engagement. In the final semester, Professional Animation Practice prepares the student for life after college while the Animation Project allows the student to produce a short animated film or a number of key animated sequences showcasing their animation skills and specialism. Contemporary animation theory supports and contextualises the studio practice throughout the programme.
    Year/SemesterProposed ModulesMandatory/
    Elective
    No of creditsClass hours per week
     1/1  Visual Enquiry Mandatory  10  7
     Communication & Creative Process Mandatory  5  4
     Photography Basics Mandatory  5  3
     Art & Design History 1 Mandatory  5  4
     Animation Basics Mandatory  5  4
     1/2  Narrative & Visual Storytelling Mandatory  10  7
     Animation Principles Mandatory  10  7
     Drawing Studies Mandatory  5  4
     Art & Design History 2 Mandatory  5  4
     2/3  Animation Production Skills 1 Mandatory  15  9
     Drawing & Design 1 Mandatory  5  4
     Animation History 1 Mandatory  5  3
     Personal Film Project Mandatory  5  4
     2/4  Animation Production Skills 2 Mandatory  15  9
     Drawing and Design 2 Mandatory  5  4
     Animation History 2 Mandatory  5  3
     Animation Practice Mandatory  5  4
     3/5  Animation Production Mandatory  10  5
     Animation & Visual Effects Mandatory  10  5
     Animation & Contemporary Culture Mandatory  5  4
     The Animation Business Mandatory  5  3
     3/6  Animation Project  Mandatory  15  7
     Professional Animation Practice Mandatory  10  4
     Contemporary Animation Theory Mandatory  5  4
    Learning Outcomes
    On successful completion of this programme the graduate will be able to:
    • Demonstrate a specialised knowledge of the skills, tools, and professional practices related to the field of animation.
    • Recognise the on-going development of animation, covering theory, practice and technology and understand the intersections between traditional skills and new developments in animation.
    • Utilise a range of tools and media appropriate to production of animation, gradually focusing on an area of specialism while sourcing relevant research, visual and textual, which will broaden and support production 
    • Demonstrate the capacity for planning, scheduling, resourcing and managing a project  from concept to finished artefact, exercising judgement in choosing appropriate material and media
    • Demonstrate an awareness of transferable skills which may be used in a variety of contexts in the field of Animation, in order to increase flexibility as a practitioner
    • Demonstrate an ability to perform with competency and confidence in engaging with external stakeholders, contributing from a range of skill sets and working effectively both in group and personal projects,
    • Construct responses to situations and contexts through research, problem-solving and critical thinking in both personal and group projects.
    • Demonstrate the ability to bring professional practice, personal engagement and critical thinking together in their approach to creative work.
    Are there follow-up Programmes Available?
    Graduates may apply to progress to the level 8 BA (Hons) in Animation at LYIT.
    Graduates from this programme may also apply to pursue further studies to relevant level 8 programmes at other Institutes and Universities in Ireland and abroad.
    Career Opportunities
    Employment prospects are currently very good for animation graduates with the correct skill sets and portfolio.  There is growing demand for animation content and for highly skilled graduates, which shows no sign of slowing. Many of the larger Irish Animation companies are producing large volumes of content for broadcasters such as the BBC and Disney, meaning that employment prospects appear good for graduates of dedicated animation programmes.
    This course begins in September each year. How to Apply
    FOR FURTHER INFORMATION:

  • » Bachelor of Arts in Graphic & Digital Design

    Programme Title  Bachelor of Arts in Graphic & Digital Design
    CAO Code  LY457
    LYIT internal code  
    Duration  3 Years ab initio
    Standard Code Places:  20
    National Framework Level  7
    Award Type  Major
    Awarding Body  LYIT, under Delegated Authority from QQI
    Is this Programme for Me?
    Graphic & Digital Design is one of the most rapidly changing design disciplines, demanding that the graphic designer continuously responds with creativity and ingenuity to the demands of a visually literate public whose expectations of what is possible continue to rise higher and higher. It is a continuous challenge to the designer to create inventive visual imagery.
    At Lyit, emphasis is placed at every stage on design-led thinking, generating design concepts and creative solutions. The importance of traditional skills and process is central to the course and while Graphic design and digital skills are integral to one another, there is a clear distinction between strong design thinking and digital skills.
    This programme aims to immerse the student in a wide range of design disciplines, from photography and image making to motion graphics and interactive design, allowing the graduate to creatively apply and continuously develop their knowledge in the professional world.
    Minimum Academic Entry Requirements
    • Min. Five O6/H7
    • English or Irish O6/H7
    • LC Art or Portfolio
    Maths is not required.
    Applicants must have either Leaving Certificate Art or Design Communication Graphics or equivalent or will be required to submit a portfolio of design related work.
    For NI applicants, A level Art or Moving Image Arts are acceptable.
    For information on submitting a portfolio for those applicants who do not have Leaving certificate Art or Design Communication Graphics or equivalent, please click here
    • FETAC applicants click FETAC
    • Please consult this link if you are presenting exams from  EU/EFTA countries as a basis for entry 
      Applicants presenting exams  Northern Ireland or the UK  as a basis for entry  should also consult the information on this page.
    • Applicants who are interested in taking selected modules only from this programme and/or those interested in studying this programme in a part-time mode, click Part-time Study
    What will I study?
    Year 1
    Semester 1 introduces the student to the fundamentals of design thinking and the creative process.
    Semester 2 looks at the Design process – exploring composition, layout and movement for a range of platforms.
    Year 2
    Semester 3 deals with branding and identity, formulating design solutions for print and screen.
    In Semester 4 the student explores design and image making in 3-dimensions with specific emphasis on the user experience.
    Year 3
    Semester 5 requires the student to problem solve in response to advertising briefs.
    Semester 6 concentrates on Professional Design Practice. All project work within this semester will reflect the true experience of a working design studio. The student engages in a series of live briefs and international design competitions. A work placement at this time is also possiblebrings an opportunity for the student to develop their own unique body of work and expertise in the fashion industry. In Semester 5 the student will create a brand and apply this brand to both print and screen platforms. Fashion marketing and product management are also covered. Students will be guided through sourcing and costing a product including critical dates. Fashion Promotion through Media Channels is continued from Semester 4, and students will go on work placement in January. Semester 6 culminates in a major fashion project and accompanying on-line promotion portfolio. This will offer an opportunity for learners to launch their own business.

     

    Year/SemesterProposed ModulesMandatory/
    Elective
    No of creditsClass hours per week
     1/1  Visual Enquiry Mandatory  10  7
     Graphic Design Basics Mandatory  5  4
     Photography Basics Mandatory  5  3
     Communications & Creative Process Mandatory  5  4
     Art & Design History 1 Mandatory  5  4
     1/2  Graphic Design – Layout  Mandatory  10  7
     Image Making – Moving Image  Mandatory  10  7
     The Web Design Process Mandatory  5  4
     Art & Design History 2 Mandatory  5  4
     2/3  Graphic Design - Identity Mandatory  10  6
     UI – User Interface Design Mandatory  10  6
     Graphic Language Mandatory  5  3
     Design Theory 1 – 20th Century visual communication Mandatory  5  3
     2/4  Spatial Graphic Design  Mandatory  10  6
     Ux – User Experience Design Mandatory  10  6
     Motion Graphics Mandatory  5  3
     Design Theory 2 – 20th Century visual communication Mandatory  5  3
     3/5  Visual communications – Advertising  Mandatory  10  5
     Typographic Practice Mandatory  10  5
     Personal Promotion Mandatory  5  3
     Design Theory – Advertising & Branding Mandatory  5  4
     3/6  Professional Design Practice  Mandatory  25  11
     Contemporary Design Theory Mandatory  5  4
    Having successfully completed this programme graduates will be able to:
    • Articulate a critical awareness of the concerns, history, visual influences and range of productions within the field of graphic design
    • Evidence the complexities and on-going development of graphic design, covering theory, practice and technology
    • Use the full range of tools and media appropriate to production of graphic design, gradually focusing on an area of specialism
    • Possess the ability to exercise judgement in choosing material and media appropriate to project parameters and briefs
    • Evidence the scope of professional and creative activity in the field, including self-employment, and cultivating an individual direction in response
    • Demonstrate the dynamics of group production and the nature of interlocking individual contributions
    • Construct responses to unfamiliar situations and contexts through research, problem-solving and independent critical thinking
    • Manage professional practice, personal engagement and critical thinking in creative work and the larger context of visual culture
    Are there follow-up Programmes Available?
    Graduates may apply to progress to the level 8 Bachelor of Arts (Hons) in Graphic & Digital Design at LYIT or related programmes in Ireland or abroad.
    Career Opportunities
    Graduates may find employment in the visual communication, graphic and digital design industries both in Ireland and abroad. The skills aquired are highly transferable so graduate careers typically include:
    • Graphic Design
    • Advertising and Art Direction
    • Web Design
    • Interactive Media
    • Motion Graphics
    • Print and Publishing
    • Freelance design and illustration.
    Employers range from brand, advertising and marketing agencies, to companies with in-house marketing teams, publishers, the media, graphic design consultancies and web design companies. Many designers also set up their own business.
    This course begins in September each year. How to Apply
    FOR FURTHER INFORMATION:

  • » Bachelor of Arts (Honours) in Visual Communication & Graphic Design

    Programme Title  Bachelor of Arts (Honours) in Visual Communication & Graphic Design
    CAO Code  Add-on programme, not available via CAO
    LYIT internal code  LY_DVSUL_B
    Duration  1 year. Advanced entry into Year 4
    Standard Code Places:  20
    National Framework Level  8
    Award Type  Major
    Awarding Body  LYIT, under Delegated Authority from HETAC
    Is this Programme for Me?
    Students on this programme are encouraged to communicate creatively and critically through experimentation. The Programme invites analytical thinking with an emphasis on solving visual communication problems through the development of original solutions, aided by technical media. Students are encouraged to develop their creative practice according to their interests and strengths.
    If you would like to define your goals, experiment with ideas and challenge current practices in design communication, this programme is for you.
    Minimum Academic Entry Requirements
    The programme is offered in full-time mode for one year. Applicants should have a relevant Level 7 award in graphic design. Equivalent qualifications with 180 ECTS credits and appropriate learning outcomes will be considered
    What will I study?
    Year/SemesterProposed ModulesMandatory/
    Elective
    No of creditsClass hours per week
     4/7  Design & Image in Motion Mandatory  20  7
     Business of Graphic Design Mandatory  5  5
     Contemporary Design Theory Mandatory  5  3
     4/8  Design Project Mandatory  15  7
     Personal Promotion Mandatory  10  5
     Innovation and Creativity Mandatory  5  3
    Are there follow-up Programmes Available?
    Graduates may go on to study on the MA in Motion Graphics at Lyit or on MA programmes in other institutes in Ireland or abroad.
    Career Opportunities
    Graduates find employment in the visual communication industry both in Ireland and abroad. The skills learnt are highly transferable so graduate careers typically include
    • Graphic Design
    • Advertising and Art Direction
    • Web Design
    • Interactive Media
    • Motion Graphics
    • Print and Publishing
    • Freelance design and illustration.
    Employers range from brand, advertising and marketing agencies, to companies with in-house marketing teams, publishers, the media, graphic design consultancies and web design companies. Many designers also set up their own business.
    This course is suitable for those who ultimately wish to pursue a career in teaching as it is recognised by the Teaching Council for the purposes of teaching Art
    This course begins in September each year. How to Apply
    FOR FURTHER INFORMATION:

  • » Higher Diploma in Arts in 3D Modelling and Animation

    Programme Title  Higher Diploma in Arts in 3D Modelling and Animation
    CAO Code  Add-on programme, not available via CAO
    LYIT internal code  
    Duration  1 year full time
    Standard Code Places:  20
    National Framework Level  8
    Award Type Major
    Awarding Body LYIT
    Why choose this Programme?
    There are many production pipelines in industry that require content developed for specific purposes. Game assets will differ from feature animation for example; SFX and compositing assets will differ from architectural visualisation. This course however reconciles these forms of content creation and teaches the similarities and differences in creating for each. The pathway through the course will allow the student to decide to focus on specific areas such as games animation, special effects or feature animation. Each of the modules will allow for content to be created to fit into each of these pipelines while offering a grounding in the differences involved for each. The course will inform the process from concept development right through to integration into various real-time and pre-rendered platforms used by sector leaders.  New and emerging asset pipelines will also be explored such as augmented reality (AR) and Virtual Reality (VR) content creation.
    The duration of the programme is one-year and involves learners undertaking taught modules and a work placement.
    Minimum Academic Entry Requirements
    Design related Honours degree (Level 8), or an equivalent qualification. Non-degree graduates (diploma/certificate) and who have significant work experience in a related design industry may be eligible to apply. LYIT recognises that life and work experience counts, and operates a comprehensive Recognition of Prior Experiential Learning (RPL) scheme.
    What will I study?
    Year/SemesterProposed ModulesMandatory/
    Elective
    No of credits
     1  Concept Art for 3D Mandatory 10
     3D Modelling and Sculpting Mandatory 10
     Texturing and Rendering Mandatory 10
     2  Rigging and Animation Mandatory 5
     Work Based Learning Mandatory 5
     Final Project (Asset Integration) Mandatory 20
    Learning Outcomes
    Having successfully completed the programme participants should be able to:
    • Apply a comprehensive knowledge of the varied skills, tools and practices relevant to the field of 3D modelling and animation.
    • Evaluate and utilise appropriate research materials and formulate personal responses.
    • Exercise critical judgment in conceptualising, developing and realising finished professional standard work.
    • Evaluate and defend the use of appropriate media in response to a brief.
    • Utilise contemporary 3D modelling and animation industry practices in the creation of a body of work.
    • Construct cogent responses to unfamiliar situations and contexts through research, problem-solving and independent critical thinking.
    • Model best practice in a peer relationship with internal and external practitioners.
    • Develop the flexibility and compencey required to work in a fast moving field of creative activity. 
    Career Opportunities
    The development of new platforms in the entertainment and interaction fields, and the hunger for new experiences from consumers has meant the need for content creation is increasing exponentially month on month. In particular one area of content development has been insatiable, the 3d asset pipeline. This pipeline forms the basis for this 3d Modelling and Animation programme.
    The course will prepare the student for multidisciplinary roles in the 3d content creation pipeline. This may be for games, film, animation advertising to name a few. The employability of quality 3d content creators is growing everyday and as new platforms such as Augmented Reality and VR increase in popularity so too will the content needed to keep it fresh. 
    Application Procedure
    Applications may be made directly for this programme by downloading the application form:
    Postgraduate Programmes Application Form
    Some applicants may be called for interview.  
    FOR FURTHER INFORMATION:

  • » Bachelor of Arts (Hons) in Animation

    Programme Title  Bachelor of Arts (Hons) in Animation
    CAO Code  Add-on programme, not available via CAO
    LYIT internal code  LY_DANIM_B
    Duration  1 year. Advanced entry into Year 4
    Standard Code Places:  20
    National Framework Level  8
    Award Type  Major
    Awarding Body  LYIT, under Delegated Authority from QQI
    Is this Programme for Me?
    This one-year add-on Level 8 programme is designed to allow you to specialise in your chosen area of animation production. Animation is a vast art form, it is used to entertain, eduacte and instruct. This year is designed to allow you to  gain both industry knowledge and experience while allowing you the time and space needed to hone your craft and produce your own animated film, tv series idea or animation showcase.
    While you are developing your personal animation production, you will undertake a number of industry projects which will run alongside. These projects will include group projects as well as individual live project briefs from Animation companies such as DogEars, Cartoon Saloon and Kavaleer films. The dissertation enables you to research in depth an area of animation that particularly interests you. The Innovation & Creativity module aims to afford you a working knowledge of the business side of animation; the role of the producer in getting ideas and projects off the ground as well as an awareness of the selling/ pitching/ funding platforms in Ireland, UK and Europe. You will also develop an online portfolio and showreel during the programme.
    Minimum Academic Entry Requirements
    The programme is offered in full-time mode for one year. Applicants must have a relevant Level 7 award with 180 ECTS credits and appropriate learning outcomes in Animation or a related area. Equivalent qualifications will be considered.
    What will I study?
    Year/SemesterProposed ModulesMandatory/
    Elective
    No of creditsClass hours per week
     4/7  Pre-Production Mandatory  10  4
     Industry Project Mandatory  10  5
     Dissertation Mandatory  10  2
     4/8  Production Mandatory  25  6
     Innovation & Creativity Mandatory  5  3
    Learning Outcomes
    The final examination for the Degree consists of a combination of project work, an extended essay / dissertation or report on an individually selected design topic, and continuous assessment. On successful completion of this programme the graduate will be able to:
    • Demonstrate thorough insight into contemporary animation and the work of relevant practitioners
    • Articulate a critical awareness of the historical, visual, technical and cultural factors that have shaped animation production
    • Demonstrate a comprehensive knowledge of the varied skills, tools and practices relevant to the field of animation and apply this knowledge creatively to individual practice
    • Exercise critical judgment in conceptualising, developing and realising finished professional standard work
    • Select, evaluate and utilise appropriate research materials and formulate personal responses while managing the planning, scheduling, resourcing and use of appropriate media in response to an animation brief.
    • Act effectively under guidance in a peer relationship with qualified practitioners; lead multiple, complex and heterogeneous groups
    • Construct cogent responses to unfamiliar situations and contexts through research, problem-solving and independent critical thinking.
    • Demonstrate an ability to approach their work and their world with a sense of their strengths, their relationships to other practitioners and an awareness of the relevance and role of animation in wider culture
    Are there follow-up Programmes Available?
    On successful completion of this programme, students may apply to progress to Post Graduate and Masters programmes at LYIT or at Institutes / Universities across Ireland and abroad.
    Career Opportunities
    Graduates from this programme are multi-skilled and may find employment with animation, media and design companies, small creative enterprises or freelance. Talented Animators have excellent career prospects in this exciting growing industry. 
    This course begins in September each year. How to Apply
    FOR FURTHER INFORMATION:

  • » Bachelor of Arts (Hons) in Digital Film & Video

    Programme Title  Bachelor of Arts (Hons) in Digital Film & Video
    CAO Code  Add-on programme, not available via CAO
    LYIT internal code  
    Duration  1 year. post Level 7 Bachelor Degree
    Standard Code Places:  20
    National Framework Level  8
    Award Type  Major
    Awarding Body  LYIT, under Delegated Authority from QQI
    Is this Programme for Me?
    This course has been designed in response to the changing digital media landscape. The development of the digital film industry relies heavily on finding skilled professionals and graduates. While the industry traditionally required specialised areas to be catered for individually this too is changing. With the onset of digital film equipment, content has become more and more in demand and fast turnaround of projects is essential. This in turn means that multi-skilled graduates and individuals are more in demand than ever.
    You will learn how to transfer your ideas onto the screen producing content for Film, TV and audio-video. The programme provides opportunities for students to hone in on their niche interests. If this sounds like the outlet you need for your creative talents, then this Honours course will give you the added expertise you need.
    Minimum Academic Entry Requirements
    The programme is offered in full-time mode for one year. Applicants must have a relevant Level 7 award with 180 ECTS credits and appropriate learning outcomes in graphic design or a related area. Equivalent qualifications will be considered.
    What will I study?
    Year/SemesterProposed ModulesMandatory/
    Elective
    No of creditsClass hours per week
     4/7  Industry / Competition Brief Mandatory  10  6
     Final Project (Pre-Production) Mandatory  10  6
     Dissertation Mandatory  10  2
     4/8  Final Project Mandatory  25  6
     Innovation & Creativity Mandatory  5  3
    Learning Outcomes
    The final examination for the Degree consists of a combination of project work, an extended essay or dissertation on an individually selected design topic, and continuous assessment. On successful completion of this programme the graduate will be able to:
    • Demonstrate a sophisticated understanding of the concepts, contexts and processes, which underpin the phases and sequencing of film/video/photographic productions.
    • Recognise the complexities and relationships between theory and practise in the conception and creation of moving and still imagery and sound
    • Test advanced knowledge of professional design and production competencies in a range of video, photographic and audio projects and the ability to critically analyse their work based on research and criticism.
    • Exercise appropriate judgement in generating coherent narratives, storyboards and planning, related to project planning and visual execution
    • Conduct and apply research in the development of transferable skills, which may be used in various context in the field of Digital Film/Photography
    • Act both independently or as part of a team through experience in real world production of video, photography and sound.
    • Manage projects by setting and meeting project milestones and reflecting on both successful and unsuccessful outcomes.
    • Demonstrate a critical and comprehensive understanding of contemporary Digital Film practices while giving them the tools to question and challenge existing precepts and develop an individual approach.
    Are there follow-up Programmes Available?
    On successful completion of this programme, students may apply to progress to Post Graduate and Masters programmes at LYIT or at Institutes / Universities across Ireland and abroad.
    Career Opportunities
    Graduates from this programme are multi-skilled and may find employment with media and design companies, small creative enterprises or freelance in a range areas. Talented digital media designers have excellent career prospects in an exciting and ever changing industry. Many people in this industry choose to specialise in one area but they are often still multi-skilled and perform a combination of roles, especially in smaller organisations
    This course begins in September each year. How to Apply
    FOR FURTHER INFORMATION: